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An open-source, flexible 3D physical simulation framework
osg_material_manager::TextureInfo Class Reference

#include <OsgMaterial.h>

Public Attributes

osg::ref_ptr< osg::Texture2D > texture
 
osg::ref_ptr< osg::Uniform > textureUniform
 
std::string name
 
int unit
 
bool enabled
 

Detailed Description

Definition at line 67 of file OsgMaterial.h.

Member Data Documentation

◆ enabled

bool osg_material_manager::TextureInfo::enabled

Definition at line 73 of file OsgMaterial.h.

◆ name

std::string osg_material_manager::TextureInfo::name

Definition at line 71 of file OsgMaterial.h.

◆ texture

osg::ref_ptr<osg::Texture2D> osg_material_manager::TextureInfo::texture

Definition at line 69 of file OsgMaterial.h.

◆ textureUniform

osg::ref_ptr<osg::Uniform> osg_material_manager::TextureInfo::textureUniform

Definition at line 70 of file OsgMaterial.h.

◆ unit

int osg_material_manager::TextureInfo::unit

Definition at line 72 of file OsgMaterial.h.


The documentation for this class was generated from the following file: