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An open-source, flexible 3D physical simulation framework
osg_material_manager::GLSLVariable Struct Reference

#include <shader-types.h>

Public Attributes

std::string type
 
std::string name
 
std::string value
 

Detailed Description

Definition at line 45 of file shader-types.h.

Member Data Documentation

◆ name

std::string osg_material_manager::GLSLVariable::name

Definition at line 47 of file shader-types.h.

◆ type

std::string osg_material_manager::GLSLVariable::type

Definition at line 46 of file shader-types.h.

◆ value

std::string osg_material_manager::GLSLVariable::value

Definition at line 48 of file shader-types.h.


The documentation for this struct was generated from the following file: