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mars::graphics::lightmanager Struct Reference

internal struct to manage lights More...

#include <GraphicsManager.h>

Public Attributes

osg::ref_ptr< osg::LightSource > lightSource
 
osg::ref_ptr< osg::Light > light
 
mars::interfaces::LightData lStruct
 
bool free
 

Detailed Description

internal struct to manage lights

Definition at line 98 of file GraphicsManager.h.

Member Data Documentation

◆ free

bool mars::graphics::lightmanager::free

Definition at line 102 of file GraphicsManager.h.

◆ light

osg::ref_ptr<osg::Light> mars::graphics::lightmanager::light

Definition at line 100 of file GraphicsManager.h.

◆ lightSource

osg::ref_ptr<osg::LightSource> mars::graphics::lightmanager::lightSource

Definition at line 99 of file GraphicsManager.h.

◆ lStruct

mars::interfaces::LightData mars::graphics::lightmanager::lStruct

Definition at line 101 of file GraphicsManager.h.


The documentation for this struct was generated from the following file: