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An open-source, flexible 3D physical simulation framework
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#include <gui_helper_functions.h>
Public Attributes | |
std::string | fileName |
osg::ref_ptr< osg::Texture2D > | texture |
Definition at line 70 of file gui_helper_functions.h.
std::string mars::graphics::textureFileStruct::fileName |
Definition at line 71 of file gui_helper_functions.h.
osg::ref_ptr<osg::Texture2D> mars::graphics::textureFileStruct::texture |
Definition at line 72 of file gui_helper_functions.h.