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An open-source, flexible 3D physical simulation framework
shader-function.h File Reference
#include <cstdio>
#include <set>
#include <list>
#include <map>
#include <string>
#include <vector>
#include "shader-types.h"

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Classes

class  osg_material_manager::ShaderFunc
 

Namespaces

 osg_material_manager