#include <HUDElement.h>
Definition at line 36 of file HUDElement.h.
◆ HUDElement()
mars::graphics::HUDElement::HUDElement |
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void |
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inline |
◆ ~HUDElement()
virtual mars::graphics::HUDElement::~HUDElement |
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void |
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inlinevirtual |
◆ getID()
virtual unsigned long mars::graphics::HUDElement::getID |
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void |
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inlinevirtual |
◆ getNode()
virtual osg::Group* mars::graphics::HUDElement::getNode |
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void |
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pure virtual |
◆ setConfigPath()
virtual void mars::graphics::HUDElement::setConfigPath |
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std::string |
path | ) |
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inlinevirtual |
◆ setID()
virtual void mars::graphics::HUDElement::setID |
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unsigned long |
id | ) |
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inlinevirtual |
◆ setPos()
virtual void mars::graphics::HUDElement::setPos |
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double |
x, |
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double |
y |
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) |
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pure virtual |
◆ switchCullMask()
virtual void mars::graphics::HUDElement::switchCullMask |
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pure virtual |
◆ xorCullMask()
virtual void mars::graphics::HUDElement::xorCullMask |
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unsigned int |
mask | ) |
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pure virtual |
◆ config_path
std::string mars::graphics::HUDElement::config_path |
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protected |
◆ elemCount
int mars::graphics::HUDElement::elemCount = 1 |
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static |
◆ id
unsigned long mars::graphics::HUDElement::id |
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private |
The documentation for this class was generated from the following files: