#include <VertexBufferTerrain.h>
Definition at line 41 of file VertexBufferTerrain.h.
◆ VertexBufferTerrain() [1/3]
mars::graphics::VertexBufferTerrain::VertexBufferTerrain |
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◆ VertexBufferTerrain() [2/3]
◆ VertexBufferTerrain() [3/3]
mars::graphics::VertexBufferTerrain::VertexBufferTerrain |
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const VertexBufferTerrain & |
pg, |
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const osg::CopyOp & |
copyop = osg::CopyOp::SHALLOW_COPY |
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) |
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inline |
◆ ~VertexBufferTerrain()
virtual mars::graphics::VertexBufferTerrain::~VertexBufferTerrain |
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virtual |
◆ clone()
virtual osg::Object* mars::graphics::VertexBufferTerrain::clone |
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const osg::CopyOp & |
copyop | ) |
const |
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inlinevirtual |
◆ cloneType()
virtual osg::Object* mars::graphics::VertexBufferTerrain::cloneType |
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const |
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inlinevirtual |
◆ collideSphere()
void mars::graphics::VertexBufferTerrain::collideSphere |
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double |
xPos, |
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double |
yPos, |
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double |
zPos, |
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double |
radius |
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) |
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◆ computeBound()
virtual osg::BoundingBox mars::graphics::VertexBufferTerrain::computeBound |
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const |
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virtual |
◆ drawImplementation()
virtual void mars::graphics::VertexBufferTerrain::drawImplementation |
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osg::RenderInfo & |
renderInfo | ) |
const |
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virtual |
◆ setSelected()
void mars::graphics::VertexBufferTerrain::setSelected |
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bool |
val | ) |
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◆ height
double mars::graphics::VertexBufferTerrain::height |
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private |
◆ mrhmr
◆ scale
double mars::graphics::VertexBufferTerrain::scale |
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private |
◆ width
double mars::graphics::VertexBufferTerrain::width |
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private |
The documentation for this class was generated from the following file: