![]() |
An open-source, flexible 3D physical simulation framework
|
The struct is used to handle a list of bodies. More...
#include <WorldPhysics.h>
Public Attributes | |
dBodyID | body |
int | comp_group |
unsigned int | connected_geoms |
std::vector< NodePhysics * > | comp_nodes |
The struct is used to handle a list of bodies.
This is nessesary to provide composite objects.
Definition at line 74 of file WorldPhysics.h.
dBodyID mars::sim::body_nbr_tupel::body |
Definition at line 75 of file WorldPhysics.h.
int mars::sim::body_nbr_tupel::comp_group |
Definition at line 76 of file WorldPhysics.h.
std::vector<NodePhysics*> mars::sim::body_nbr_tupel::comp_nodes |
Definition at line 78 of file WorldPhysics.h.
unsigned int mars::sim::body_nbr_tupel::connected_geoms |
Definition at line 77 of file WorldPhysics.h.