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An open-source, flexible 3D physical simulation framework
osg_terrain::ShaderTerrain::BoundCallback Class Reference

Public Member Functions

 BoundCallback ()
 
 ~BoundCallback ()
 
osg::BoundingBox computeBound (const osg::Drawable &) const
 

Public Attributes

double size [3]
 

Detailed Description

Definition at line 53 of file ShaderTerrain.hpp.

Constructor & Destructor Documentation

◆ BoundCallback()

osg_terrain::ShaderTerrain::BoundCallback::BoundCallback ( )
inline

Definition at line 57 of file ShaderTerrain.hpp.

◆ ~BoundCallback()

osg_terrain::ShaderTerrain::BoundCallback::~BoundCallback ( )
inline

Definition at line 58 of file ShaderTerrain.hpp.

Member Function Documentation

◆ computeBound()

osg::BoundingBox osg_terrain::ShaderTerrain::BoundCallback::computeBound ( const osg::Drawable &  ) const

Definition at line 136 of file ShaderTerrain.cpp.

Member Data Documentation

◆ size

double osg_terrain::ShaderTerrain::BoundCallback::size[3]

Definition at line 55 of file ShaderTerrain.hpp.


The documentation for this class was generated from the following files: