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An open-source, flexible 3D physical simulation framework
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The struct is used to handle some sensors in the physical implementation with ode. More...
#include <WorldPhysics.h>
Public Attributes | |
int | type |
int | pressure1 |
int | pressure2 |
dReal | erp |
dReal | cfm |
char * | texture |
dReal | i_length |
dBodyID | body |
dReal | torque |
dReal | force |
The struct is used to handle some sensors in the physical implementation with ode.
The sensors are not implemented yet.
Definition at line 58 of file WorldPhysics.h.
dBodyID mars::sim::robot_geom::body |
Definition at line 66 of file WorldPhysics.h.
dReal mars::sim::robot_geom::cfm |
Definition at line 63 of file WorldPhysics.h.
dReal mars::sim::robot_geom::erp |
Definition at line 62 of file WorldPhysics.h.
dReal mars::sim::robot_geom::force |
Definition at line 67 of file WorldPhysics.h.
dReal mars::sim::robot_geom::i_length |
Definition at line 65 of file WorldPhysics.h.
int mars::sim::robot_geom::pressure1 |
Definition at line 60 of file WorldPhysics.h.
int mars::sim::robot_geom::pressure2 |
Definition at line 61 of file WorldPhysics.h.
char* mars::sim::robot_geom::texture |
Definition at line 64 of file WorldPhysics.h.
dReal mars::sim::robot_geom::torque |
Definition at line 67 of file WorldPhysics.h.
int mars::sim::robot_geom::type |
Definition at line 59 of file WorldPhysics.h.