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An open-source, flexible 3D physical simulation framework
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#include <CoordsPrimitive.h>
Public Member Functions | |
CoordsPrimitive (GraphicsWidget *gw, const mars::utils::Vector &size, std::string object_path, bool transformFlag=true) | |
creates a coordination reference node showing axis x,y and z directions with appropriate labels More... | |
CoordsPrimitive (GraphicsWidget *gw, std::string object_path) | |
Definition at line 41 of file CoordsPrimitive.h.
mars::graphics::CoordsPrimitive::CoordsPrimitive | ( | GraphicsWidget * | gw, |
const mars::utils::Vector & | size, | ||
std::string | object_path, | ||
bool | transformFlag = true |
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) |
creates a coordination reference node showing axis x,y and z directions with appropriate labels
size | The stretching factor of the coordination frame |
transformFlag | If set false the main coordination frame will be build |
Definition at line 38 of file CoordsPrimitive.cpp.
mars::graphics::CoordsPrimitive::CoordsPrimitive | ( | GraphicsWidget * | gw, |
std::string | object_path | ||
) |
Definition at line 88 of file CoordsPrimitive.cpp.