#include <Terrain.h>
Definition at line 46 of file Terrain.h.
◆ Terrain()
In the first version everthing is created statically by parsing a yaml file.
Definition at line 244 of file Terrain.cpp.
◆ ~Terrain()
osg_terrain::Terrain::~Terrain |
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void |
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◆ createPlane()
osg::ref_ptr< osg::Node > osg_terrain::Terrain::createPlane |
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private |
◆ setCameraPos()
void osg_terrain::Terrain::setCameraPos |
( |
double |
x, |
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double |
y, |
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double |
z |
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) |
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◆ materialManager
◆ tPosX
double osg_terrain::Terrain::tPosX |
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private |
◆ tPosY
double osg_terrain::Terrain::tPosY |
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private |
◆ vbt
The documentation for this class was generated from the following files:
- /Developer/bob-learning-dev/simulation/mars/common/graphics/osg_terrain/src/Terrain.h
- /Developer/bob-learning-dev/simulation/mars/common/graphics/osg_terrain/src/Terrain.cpp