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An open-source, flexible 3D physical simulation framework
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Files | |
file | ShadowMap.cpp [code] |
The ShadowMap is a clone of the original osgShadow::ShadowMap but allows to render the shadow texture in a given area of a defined node. | |
file | ShadowMap.h [code] |
The ShadowMap is a clone of the original osgShadow::ShadowMap but allows to render the shadow texture in a given area of a defined node. | |