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An open-source, flexible 3D physical simulation framework
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Directories | |
directory | 2d_objects |
directory | 3d_objects |
directory | shadow |
directory | wrapper |
Files | |
file | GraphicsCamera.cpp [code] |
file | GraphicsCamera.h [code] |
file | GraphicsManager.cpp [code] |
file | GraphicsManager.h [code] |
file | GraphicsViewer.cpp [code] |
file | GraphicsViewer.h [code] |
The "GraphicsViewer". | |
file | GraphicsWidget.cpp [code] |
file | GraphicsWidget.h [code] |
file | gui_helper_functions.cpp [code] |
file | gui_helper_functions.h [code] |
file | HUD.cpp [code] |
The "HUD" class contains all necessary methods for rendering data into a texture. | |
file | HUD.h [code] |
The "HUD" class contains all necessary methods for rendering data into a texture. | |
file | PostDrawCallback.cpp [code] |
file | PostDrawCallback.h [code] |
file | QtOsgMixGraphicsWidget.cpp [code] |
file | QtOsgMixGraphicsWidget.h [code] |