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An open-source, flexible 3D physical simulation framework
mars::gui Namespace Reference

Namespaces

 ControllerTree
 

Classes

class  AboutDialog
 
class  BlenderExportGUI
 
class  CameraConfig
 
class  CameraConfigurator
 
class  CameraConfiguratorGUI
 
class  CaptureConfig
 
class  CaptureGUI
 
class  CaptureWindow
 
class  ControllerConfigGUI
 
class  ControllerHandler
 handles one controller in the simulation providing gui options. More...
 
class  Dialog_Add_Force
 Adds a QDialog to set force to nodes. More...
 
class  Dialog_Add_Torque
 Adds a QDialog to set torque to nodes. More...
 
class  Dialog_Motor_Control
 Dialog_Motor_Control is a widget that creates MotorSet widgets for each available motor to change its values. More...
 
class  Dialog_Rescale_Environment
 Dialog for rescaling the environment every node in the environment is rescaled (including its position) More...
 
class  DialogControllers
 
class  DialogDistance
 Provides selection functionality displaying information about distance between two objects. More...
 
struct  Frustum
 
class  ImageProcess
 
class  MarsGui
 Sets up the main gui of the simulation and handles various generic gui options. More...
 
class  MarsStyle
 A custom GUI style. More...
 
class  MenuAdd
 MenuAdd creates the menus and menu items in the File menu of the simulation. More...
 
class  MenuFile
 MenuFile creates the menus and menu items in the File menu of the simulation. More...
 
class  MenuHelp
 MenuHelp is the part of the menu bar that manages the help dialogs. More...
 
class  MenuSimulation
 Provides the Simulation and Control menu entries. More...
 
class  MenuWindow
 MenuWindow creates the menus and menu items in the Window menu of the simulation. More...
 
struct  myImage
 
class  NodeSelectionTree
 
class  SelectionDialog
 

Variables

static int local_ind = 0
 

Variable Documentation

◆ local_ind

int mars::gui::local_ind = 0
static

Definition at line 30 of file ControllerHandler.cpp.