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An open-source, flexible 3D physical simulation framework
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Namespaces | |
ControllerTree | |
Classes | |
class | AboutDialog |
class | BlenderExportGUI |
class | CameraConfig |
class | CameraConfigurator |
class | CameraConfiguratorGUI |
class | CaptureConfig |
class | CaptureGUI |
class | CaptureWindow |
class | ControllerConfigGUI |
class | ControllerHandler |
handles one controller in the simulation providing gui options. More... | |
class | Dialog_Add_Force |
Adds a QDialog to set force to nodes. More... | |
class | Dialog_Add_Torque |
Adds a QDialog to set torque to nodes. More... | |
class | Dialog_Motor_Control |
Dialog_Motor_Control is a widget that creates MotorSet widgets for each available motor to change its values. More... | |
class | Dialog_Rescale_Environment |
Dialog for rescaling the environment every node in the environment is rescaled (including its position) More... | |
class | DialogControllers |
class | DialogDistance |
Provides selection functionality displaying information about distance between two objects. More... | |
struct | Frustum |
class | ImageProcess |
class | MarsGui |
Sets up the main gui of the simulation and handles various generic gui options. More... | |
class | MarsStyle |
A custom GUI style. More... | |
class | MenuAdd |
MenuAdd creates the menus and menu items in the File menu of the simulation. More... | |
class | MenuFile |
MenuFile creates the menus and menu items in the File menu of the simulation. More... | |
class | MenuHelp |
MenuHelp is the part of the menu bar that manages the help dialogs. More... | |
class | MenuSimulation |
Provides the Simulation and Control menu entries. More... | |
class | MenuWindow |
MenuWindow creates the menus and menu items in the Window menu of the simulation. More... | |
struct | myImage |
class | NodeSelectionTree |
class | SelectionDialog |
Variables | |
static int | local_ind = 0 |
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Definition at line 30 of file ControllerHandler.cpp.